Post Effects

Posted by on Oct 12, 2011 in Lumitone | No Comments

This is a 2 frame comparison of the kind of effects that I’m going with.

The amount of effects on this project is far less than Twinklebox for several reasons. Firstly, this project has had more colour considerations during the production process, so most of the colour preparation is already there. I want the colours to remain vibrant, so the less crunching and shifting that is done here, the better. The stereoscopic considerations also feed into this process as some effects will affect the stereoscopic outcome. Depth of field can flatten the stereoscopic effect slightly but also adds to the perceived depth as a different cue, so it can still be used to great effect, allthough due to the dynamic nature of the camera in this project it felt a little jarring after several tests so I’m probably not going to be using any. A little vignette-blur helps with the negative parrallax cropping at the edges of the frame. This is something I would have applied anyway to give it a slight vintage lens look. Chromatic Abberation wouldn’t be a problem if everybody was watching on active displays, but when viewing on YouTube as an optimised anaglyph, this will cause some issues as it’s basically shifting the reds and blues in a similar way to the anaglyph effect. The compounding of these two shifts can be awkward to converge. Any 2D effects are just that, 2D, so they wont appear to be volumetric if that is the usual illusion when applied to 2D footage. Most 2D effects, such as glows or blurs are okay to use, but Trapcode Shine for instance will appear as a flat plane, even if it has been offset to push it into positive or negative space, it will still appear as a flat plane. There are some glows at work here to give a more naturalistic film blooming effect and tie the particles into the scene properly.

 

 

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